The aim of this project was to design an app in order to improve the focus ability of the users and help them defeat their procrastination tendencies. This would improve their task managing skills and consequently, their quality of life.
The idea was to design a gamified app which would help the user:
The app will have a main character which will be a monkey. The monkey will play the role of the user’s personal helper and “partner in crime”.
It will be present in everyscreen and will be empathizing with the user during the different focus or mindfulness sessions.